top of page
  • Writer's pictureNir Yaniv

Plug and Play

If you’re not into writing VST plugins, or don’t know what they are, this post isn’t for you. Really. Get out. Don’t prolong your suffering. Out, I said. Out! So. Up until now I used to write VST plugins in Delphi. I got some very satisfying results, including a very complicated self-script-supporting modular synth system, but, well, all my algorithms are written in Pascal, which is all nice and dandee until one needs to copy them to a non-Pascal environment. So I’ve been wanting to write’em in C++ for quite a long time, but never got to it. The original VST SDK is, of course, in C++, but the graphic-design option is simply a disaster. Borland’s C++Builder would be a very good tool, but for some reason it always refused to compile anything with even remotely resembled a VST plugin. But not anymore. I found out how to do it, and in order to allow everyone to join the party, I created a demo project, source included, and put it online. Here. Enjoy, people. (I should also update my VST Plugins page, which is horribly outdated now. I hope I find the time anytime soon.)

1 view0 comments

Recent Posts

See All
bottom of page